Robo-anarchy scored games: any rules?

About the Rangers and Descent.
User avatar
Lee
Corporal
Corporal
• Blue Lightning
Posts: 5
Joined: Fri Feb 24, 2017 8:44 pm
Location: U.K.

Robo-anarchy scored games: any rules?

Postby Lee » Fri Oct 27, 2017 12:48 am

Hello,

Yesterday, I played a couple of robo-anarchy games and I had a lot of fun. So my question is If a robo-anarchy game were to become scorable (other than using the default ranger settings where applicable) are there any settings you would advise on using?

• Kill goal - what would you use to decide who wins? Players kills/player point score?
• Time limit - whats the minimum amount of time you'd want a game to last?
• Reactor invuln - should this be the same length of time as the 'time limit' to prevent someone from stealing a round?

If anyone else has something to contribute I would be interested to hear it.


Thank you

Lee 8-)
User avatar
Ryusei117
Captain
Captain
• Blue Lightning
• Event Manager
• Game Manager
• News Manager
• Senior Officer
Posts: 110
Joined: Mon Sep 05, 2011 9:15 am

Re: Robo-anarchy scored games: any rules?

Postby Ryusei117 » Mon Oct 30, 2017 5:12 pm

User avatar
Lee
Corporal
Corporal
• Blue Lightning
Posts: 5
Joined: Fri Feb 24, 2017 8:44 pm
Location: U.K.

Re: Robo-anarchy scored games: any rules?

Postby Lee » Tue Oct 31, 2017 1:42 am

Hey Ryusei,

Ah okay so the focus is still on player vs. player kills. That makes sense seeing as only D1 retro (1.4x3 & 5) keeps a record of your robot kill points. Thanks for getting back to me and being a great deal of help in the process.


Cheers

Lee :)

Return to “General Discussion”

Who is online

Users browsing this forum: No registered users