THE TOURNEY COMBATANTS:

Pilots of Gold Squadron: Pilots of Green Squadron:
Captain Glock-17 Lt.Comander Viper
2nd Lieutenant Matrix 2nd Lieutenant Smitydog
Ensign LesBaker Corporal Cameron6
Cadet Knuckles Ranger Spud

Pilots of Blue Squadron: Pilots of Red Squadron:
Lt.Commander XO -=Quasar=- Corporal LordDeath
2nd Lieutenant SHRIKE Ensign Static
2nd Lieutenant Holyghost Ensign Vain
Ensign BONE Cadet Desola

Anarchy Tourney Chart:(random seeding)

Toxic Sewer
Darkhall
LesBaker 21--\
Spud 17---> LesBaker 15--------\
Static 16---> Spud 18(21 deaths)--\ Starwars
Knuckles 7--/ \
>LordDeath 17\
LordDeath 20-\ >Desola 5 \
Desola 18--> LordDeath 20---------/ \
Smitydog 13--> Desola 18(19 deaths)/ \ Caress of Steel 1.5
Matrix 10-/ \
-> Quasar 30
SHRIKE 20--\ -> LordDeath 27
Vain 17---> SHRIKE 14---------\ /
HolyGhost 14---> Vain 19 ---------\ /
Viper 14--/ \ /
>Quasar----20/
Quasar 21\ >Vain---- 0/
BONE 14(51%)-> Quasar 20-----------/
Cameron 14(50%)-> Bone 14----------/
Glock 13/

Defeated Pool:

Minerva2

Desola-0-----\
Vain 20 \
Starwars \
\ Caress of Steel 1.5
LesBaker13\ Vesta2 \
Spud----14-\ ->Vain 23
> SHRIKE 20 -----\ ->SHRIKE 12
BONE----15- > BONE 10 \ /
SHRIKE--20-/ \ /
Darkhall \ /
\ /
Matrix 20\ \ /
Smitydog 11(60%)->Matrix-20-\ -> SHRIKE 7 /
Static 11(54%)->Smitydog 14\ -> Matrix -0-/
Knuckles 4/ \ /
> Matrix 15 /
Viper 20\ > Viper 9-------/
Glock 18->Viper----17-/
HolyGhost 15->Glock----0-/
Cameron 14/

Games individualy:
ROUND 1 TOXIC SEWER
Friday August 1st Saturday August 2nd
Game #1 Game #2 Game #1 Game #2
LesBaker 21 LordDeath 20 SHRIKE 20 Quasar 21
Spud 17 Desola 18 Vain 17 BONE 14(51%)
Static 16 Smitydog 13 HolyGhost 14 Cameron6 14(50%)
Knuckles 7 Matrix 10 Viper 14 Glock-17 13

ROUND 2 DARKHALL
Friday August 1st Saturday August 2nd
Game #1 Game #2 Game #1 Game #2
LordDeath 20 Matrix 20 Quasar 20 Viper 20
Desola 18(49%) Smitydog 11(66%) Vain 19 Glock 18
Spud 18(46%) Static 11(54%) SHRIKE 14 HolyGhost 15
LesBaker 15 Knuckles 4 BONE 14 Cameron6 14

ROUND 3 STARWARS
Sunday August 3rd
Game #1 Game #2 Game #3
Quasar 20 SHRIKE 20 Matrix 20
LordDeath 17 BONE 15 Viper 17
Desola 5 Spud 14 Smitydog 14
Vain 0 LesBaker 13 Glock-17 0


ROUND 4 VESTA2
Matrix 20
SHRIKE 15
BONE 10
Viper 9


ROUND 5 MINERVA2
Monday August 4th
Vain 20
SHRIKE 7
Matrix 0
Desola 0

Monday August 4th

ROUND 6
*******CARESS OF STEEL 1.5********
********FINAL GAME RESULTS********
** Quasar 30 **
** LordDeath 27 **
** Vain 23 **
** SHRIKE 12 **
**********************************
**********************************

The "Grudge Match of Champions" (played for 1 KP) to be announced.

Final Placements: Event award KPs/GPS
1st Place Quasar 20 / 20
2nd Place LordDeath 19 / 20
3rd Place Vain 18 / 20
4th Place SHRIKE 17 / 20
5th Place Tie Desola and Matrix 16 / 20
7th Place Bone 14 / 20
8th Place Viper 13 / 20
9th Place tie Spud and smity 12 / 20
11th place tie LesBaker and Glock 10 / 20
13th place 4 way tie: 8 / 20
Static, Knuckles Holyghost and Cameron6

***Please note all games were scored individualy as well, and not calculated above***

Medals awarded:
The Medal of Honor awarded to the tourney winner.
The Medal of Valor awarded to the pilot who finished second.

"Good Show" to all our Participating Ranger Pilots.

Any Questions or Comments can be mailed to:
Commander Cemada
cemada@warwick.net

Tourney Conditions:
**********************************************************************************

Double Elimination to get to the Final game.
****PLEASE NOTE The Final game will determine placements 1-4****
THE FINAL GAME WILL BE PLAYED TO 30 KILLS
AND WILL BE THE END OF THE TOURNAMENT

The (round 1-5)games will be:
4 player games.
Games played in Anarchy mode untill someone reaches 20 kills.
the top 2 placements advanceing in the tournament the bottom 2
placements droping to the looser pool.
Ties broken by "percent" kills/deaths **fewer deaths***(you hit F7 to
scroll to see this scoreing).

These are the Top 6 Levels based on Ranger Score Reports:
They will be played in order ascending to the all time favroite Anarchy
level for the Final game:
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#Round 1 Toxic Sewer

Items to be removed in Ranger Play (NONE)

Toxic Sewer is a newer level that has become fairly popular with the
ranks of the Rangers. This is an anarchy mission, and sometimes team
anarchy is played here, but not often. A good feature of this mission
is that it is one of the few levels that no weapons need to be disabled
for Ranger Play.

Toxic Sewer includes the following weapons/items: Plasma Cannon, Quad
Lasers, Super Lasers, Gauss Cannon, Vulcan Cannon, Fusion Cannon, Homing
Missiles, Mercury Missiles, Flash Missiles, Guided Missiles,
Afterburners, Smart Missiles.

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#Round 2 Darkhall

Items to be removed in Ranger Play (Smart Mines and Omega Cannon)

Darkhall is a level containing much wide open space, and good dodging
skills are needed here. This is another favorite level for team
anarchy. Hoard, Flag, and Anarchy all can be played here.

Darkhall includes the following weapons/items: Gauss Cannon,
Afterburners, Mercury Missiles, Quad Lasers, Super Lasers, Flash
Missiles, Concussion Missiles, Omega Cannon, Homing Missiles, Guided
Missiles, Fusion Cannon, Plasma Cannon, Smart Mines, Smart Missiles,
Flags (In flag mode only).

-------------------------------------------------------------------------------------

#Round 3 Starwars

Items to be removed in Ranger Play (Invulnerables, Earth-Shaker
Missiles, Mega Missiles, Smartmines,
and Omega Cannon)


Starwars is loved by some rangers and despised by others. It is mainly
a tunnel rat level and a "thinking" ambush mine. You must be quick on
your toes and outsmart your opponent to get the drop on him in this
level of hallways.

Starwars includes the following weapons/items: Invulnerables,
Earth-Shaker Missiles, Plasma Cannon, Fusion Cannon, Omega Cannon,
Spreadfire Cannon, Super Lasers, Quad Lasers, Gauss Cannon, Homing
Missiles, Flash Missiles, Mercury Missiles, Ammo Rack, Afterburners,
Shield Converter, Mega Missile, Proximity Bombs, Smart Missiles.

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#Round 4 Vesta2

Items to be removed in Ranger Play (Omega Cannon)


Vesta2 is a popular Anarchy or Hoard mission. It includes lots of
hallways, tunnels, and rooms. Team Anarchy is a popular game mode in
Vesta2.

Vesta2 includes the following weapons/items: Afterburners, Laser
Upgrades, Super Lasers, Gauss Cannon, Homing Missiles, Omega Cannon,
Spreadfire Cannon, Fusion Cannon, Proximity Bombs, Mega Missiles, Guided
Missiles, Smart Missiles, Flash Missiles, Mercury Missiles, Concussion
Missiles, Headlight.

-----------------------------------------------------------------------------


#Round 5 Minerva 2.0

Items to be removed in Ranger Play (Smart Mines, Invulnerables, Cloaking
Device and Omega Cannon)

Minerva 2.0 is the D2 conversion of Minerva for Descent 1, has big rooms
and hallways as well. Flag, Hoard, and Anarchy can all be played here.

Minerva 2.0 includes the following weapons/items: Laser Upgrades, Quad
Lasers, Gauss Cannon, Spreadfire Cannon, Plasma Cannon, Smart Mines,
Flash Missiles, Concussion Missiles, Mercury Missiles, Omega Cannon,
Smart Missiles, Cloaking Device, Invulnerables, Mega Missile, Proximity
Bome, Super Lasers, Afterburners, Flags.

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#FINAL GAME Caress of Steel.

Items to be removed in Ranger Play (Invulnerables, Cloaking Device,
Helix Cannon, Omega Cannon,
and Smart Mines)

Caress is an old ranger favorite combining fierce dogfighting, and
tunnelrat-type skills. Mostly used in anarchy, it is also one of the
top Flag levels behind D2 Stadium. Hoard is also available.

Caress of Steel includes the following weapons/items: Mega Missiles,
Gauss Cannon, Fusion Cannon, Laser Upgrades, Shield Converter, Plasma
Cannon, Earth-Shaker Missiles, Invulnerables, Smart Mines, Afterburners,
Smart Missiles, Quad Lasers, Homing Missiles, Flash Missiles, Spreadfire
Cannon, Cloaking Device, Omega Cannon, Vulcan Cannon, Proximity Bomb,
Headlight, Mercury Missiles, Super Lasers, Helix Cannon, Guided
Missiles, Flags.

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***Level descriptions and write ups by Corporal LordDeath of Red
Squadron.***